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Simple-Multiplayer-Unity3D / Multiplayer Project / Library / PackageCache / [email protected] / Runtime / VisualScripting.Flow / EditorBinding / UnitOrderAttribute.cs
using System;

namespace Unity.VisualScripting
{
    [AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)]
    public sealed class UnitOrderAttribute : Attribute
    {
        public UnitOrderAttribute(int order)
        {
            this.order = order;
        }

        public int order { get; private set; }
    }
}